- #Use ps3 eye on computer drivers
- #Use ps3 eye on computer driver
- #Use ps3 eye on computer full
- #Use ps3 eye on computer software
Many people want to use their PlayStation 3 Camera, which is the PlayStation Eye, with their new console. You can also find the best PlayStation Eye and PlayStation camera for streaming right here! Is the PlayStation Eye or PlayStation Camera better? If you want to know more about the PlayStation Eye and the PlayStation 4, you will want to keep reading.
#Use ps3 eye on computer software
If you are going to stream with a PlayStation 4, you will need to buy the PlayStation camera which is specifically designed to work with the software on the PlayStation 4. The PlayStation Eye will not work with the software that is on the PlayStation 4. So is the PlayStation Eye compatible with the PlayStation 4?Īlthough most people would think that the PlayStation Eye is compatible with the PlayStation 4 because they are both made by PlayStation, they will soon find out that is incorrect. Well, in this article we will go over everything you need to know about the PlayStation Eye and if it is compatible with the PlayStation 4. As an Amazon Associate we earn from qualifying purchases.ĭo you own a PlayStation 4 and want to know if you can buy a PlayStation Eye and it works with your gaming console? Maybe you were just now getting an online streaming and I want to know if the PlayStation Eye will work for you. Now run the PS3EyeTest.exe program, and the captured video as well as the FPS counter will be displayed.*This post may contain affiliate links. Click 'Install' and follow the setup process.Īfter successful installation, your Device Manager should look similar to this: Download and run the latest CL-Eye Platform file. Unplug the PS3Eye camera from your comupter. In parallel I will be working on a DirectShow filter that will allow wide use of this camera on Windows.
#Use ps3 eye on computer driver
My driver exposes PS3Eye camera as a device with direct access, thus eliminating the complexities and the overhead of DirectShow system.įor multitouch applications (where low latency is a key) I will be working on custom PS3EYE capture filter for use in TouchLib. Most of the CPU overhead that I currently have is the color conversion code that is implemented in straight C/C++ without any SIMD optimizations.įor real (MT) applications this code will go away, since we will be extracting raw grayscale image (every second byte of YUYV). This is why it is recommended that the camera be the only device connected to the USB host controller. The camera currently streams video in YUYV format, therefore each frame is 640*480*2 bytes.Īt 30fps this amounts to about 17.5MB/s which is pretty low in comparison to the total USB 2.0 bandwidth.Īt 60fps the amount of data gets higher and it could be affected by other peripherals connected to the USB host controller. Low CPU overhead (since there is no decompression involved on the PC)
#Use ps3 eye on computer full
Full VGA (640x480) 60fps video capture test app that features uncompressed high quality raw video Initially, I started poking around with the USB trying to send some commands to the PS3Eye and see what happens…Īfter many long nights I'm bringing you the result: If we could just get it to work under Windows." I started thinking to my self: "This camera is awesome and it will be such a great and inexpensive replacement for Firefly MV and the like. The camera's chipset info is virtually non-existent on the web.Īfter examining the camera internals ( pictures here) I found that it features the OV534-LB50 camera USB 2.0 bridge and the OV7720 CMOS VGA sensor.
#Use ps3 eye on computer drivers
Now, the main problem with this camera is that there are no drivers for Windows.
The best part is the price $39.99! I found mine here. This makes the PS3Eye ideal for multitouch applications. Uncompressed video or optional JPEG compression 2.1 F-stop, <1% distortion, fixed focus (25cm to 8 at 75º FOV) 4 channel audio input:16 bits/channel, 48kHz, SNR 90db As you may seen it before, here are the specs: